Hi! My name is Albert Olivera, and I make video games!

I've been coding/gamedev for over seven years now! (Since March 2010).

I really love what I do (most of the time!), and I have a feeling that I'll be doing it for long time.

I'm currently working on a MMO mobile game project for HoneyVision (06/14 to present).

Game Projects

Universe Edge

| November 2013 – June 2014 | Kickstarter Page

Update: The Kickstarter campaign has failed, and the development has stopped indefinitely.

A game where you can build spaceships, assemble functional equipments, manage its crew and explore the universe.

Technical challenges are implementing an optimized procedural mesh that allows different shapes of blocks for building the ships. Atmosphere and Gravity simulation. Multi-level path finding system. Task based artificial intelligence for the crew.


Mad Maze

| September 2011 | Play on Browser

A maze game where you lead a mouse to rescue its friends while avoiding traps.

A collaboration project with a game designer, artist and musician. My role was the programmer. Implemented A* pathfinding, created a maze level editor for the level designer, assembled and bring all the arts and music together. Used C# and Unity3D.



| July 2011 | Play on Browser

A color matching game. Combine three same-colored hexagons.

Implemented a rotating hexagon grid that allows hexagons to fall on six different sides.


Ball Fighters

| March 2011 | Play on Browser

A singleplayer/multiplayer plane dog fighting game. Experimented with Unity's network programming.


Universe Edge: The Solar System

| Feb 2011 | Play on Kongregate.com

A game where you need to build your ship and get past through the solar system against thousands of asteroids.

My first game! :D It was submitted to Unity-Kongregate contest. I ran out of time and wasn't able to polish that much.

Career Timeline

06/2014 to present - Working on a mobile MMO game project for HoneyVision.
11/2013 to 06/2014 - Worked on a personal game project that was ultimately launched on Kickstarter. It failed :(.
11/2011 to 11/2013 - Worked for Cylindo/LoveMyHome to maintain a 3D furniture/floor planner application.
02/2011 to 11/2011 - Started bidding on online freelancing websites for small projects.
03/2010 to 02/2011 - Started learning programming and game development through online resources.
00/2008 to 00/2010 - Spent two years on a Computer Science course.